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Highlights of Mobile and Social Gaming Industry in 2014
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What Developers can do about Pirating Games
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The Power of Advertising and Cornering the Casual Market
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How the Indie Market has Blocked Cloning
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Cloning in the Mobile Market
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Study Reveals Top Spending Audiences for Free-to-Play Games
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The Games Gamers Want for Christmas
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Three Major Victims of Hype
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Digital Asset Copyright Protection and What Developers Need to Know
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